Patch 26.10 — Ambessa, Lee Sin, Quinn, Shyvana, and Arena 3x6
Patch 26.10 brings balance changes for Ambessa, Anivia, Ashe, Galio, Lee Sin, Quinn, Shyvana, Smolder, Wukong, Zed, and Zeri, plus item and rune tuning, disruptive match termination updates, Arena 3x6, ARAM changes, and new skins.
Sources: Riot Games Patch 26.10 Notes
Patch 26.10 was published by Riot on May 13, 2026. The update focuses on targeted champion balance after Patch 26.9, a few important item and rune follow-ups, new behavior systems, Arena moving into 3x6, and ARAM quality-of-life updates.
Champion Balance
Ambessa gets more early top-lane power while jungle clear and late-game durability are trimmed through Q monster damage and R monster-healing changes.
Anivia loses early durability with lower base armor and armor growth, giving opponents more windows to punish all-ins.
Q - Ranger's Focus damage is reduced at later ranks to pull back her utility plus damage profile.
Galio receives lower Q mana costs, adjusted E damage and AP ratio, and a new bonus magic resistance scaling on R damage.
Lee Sin gets a more flexible W cooldown and can shield when jumping to non-champions, with compensation through lower W shield and lower E AD ratio.
Naafiri loses Q and R damage, targeting her strength in both mid and jungle.
Quinn gets jungle access through monster damage on passive and Q, plus a lower ultimate mana cost for map movement.
Shyvana loses health growth and W shield strength after health and ability-haste builds proved too resilient.
Smolder is nerfed across base AD, Q, W bonus AD scaling, and R damage after Deathfire Touch boosted his early game.
Wukong gets stronger clone play through higher W clone damage, longer clone duration, and more E attack speed.
Zed receives passive and E damage reductions after Season 2 changes pushed his power and pick rate upward.
Zeri gets higher Q base damage, better excess attack speed conversion, and a bugfix to R overcharged duration extension.
Items, Runes, and Systems
- Doran's BowDoran's Bow gains attack damage, making the risky no-health start more rewarding.
- Doran's HelmDoran's Helm gains health to help players survive the early game and reach its mid-game payoff.
- Gluttonous GreavesThe omnivamp boot line costs more and changes its takedown stacking, lowering early efficiency while allowing more total stacks.
- Lich BaneLich Bane receives more AP ratio and movement speed to better support AP Sheen positioning and burst windows.
- Voltaic CycloswordVoltaic Cyclosword becomes more expensive after finding a healthier place in the meta.
- Deathfire TouchDeathfire Touch loses early damage per second while keeping its late-game ceiling.
- Stormraider's SurgeStormraider's Surge gets more movement speed and longer duration after launching underpowered.
- Minion AggroEnemy champions no longer enter minion aggro priority just because they attack an allied minion.
- Disruptive Game TerminationTeams can be prompted to vote to end a match when Riot confirms severely disruptive behavior during the match.
Modes and Skins
- ArenaArena shifts to six teams of three, with tuning for augments, stat-anvil strategies, Guests of Honor, champions, and many bugfixes.
- ARAMViktor receives ARAM-specific tuning and Bilgewater Cannon movement locks are reduced or removed.
- ARAM MayhemARAM: Mayhem focuses on augment usability, Bilgewater Cannon quality of life, Viktor progression, and map bugfixes.
- SkinsRain Shepherd Ivern and PROJECT: Quinn were scheduled for release on May 13, 2026.
Patch 26.10 is a strong update for search freshness because it touches both ranked champion balance and casual-mode discovery. Champion pages for Ambessa, Lee Sin, Quinn, Shyvana, Smolder, Zed, Zeri, and Wukong should be treated as priority pages for follow-up guide updates.